Introduction to Conlanging
Conlanging (constructed language creation) is the art and science of creating new languages. Whether you're building a language for a fantasy world, exploring linguistic concepts, or just having fun, this guide will teach you the fundamentals.
What is a Conlang?
A constructed language (conlang) is a language that has been deliberately created rather than having evolved naturally. Famous examples include:
- Esperanto — designed for international communication
- Quenya & Sindarin — Tolkien's Elvish languages
- Klingon — created for Star Trek
- Dothraki & High Valyrian — from Game of Thrones
- Na'vi — from Avatar
Components of a Language
Every language consists of several interconnected systems:
Phonology
The sound system — what sounds exist and how they combine
Morphology
Word structure — how words are built from smaller meaningful units
Syntax
Sentence structure — how words combine into phrases and sentences
Lexicon
Vocabulary — the words and their meanings
Semantics
Meaning — how words and sentences convey meaning
Writing System
Optional but fun — how the language is written
How to Use This Platform
Conlanger provides tools for each component of language creation. The typical workflow is:
- Create a language on the home page
- Define your phonology — choose sounds, syllable structures
- Build your morphology — create grammar categories and affixes
- Set up syntax — define word order and sentence patterns
- Add vocabulary — build your lexicon
- Create a writing system (optional)
- Write texts — practice using your language
Getting Started
Creating Your First Language
From the home page, click "New Language" to create your conlang. You'll need to provide:
- Name — What is your language called?
- Native Name (optional) — What do speakers call it in the language itself?
- Description — A brief overview of your language's concept
Design Philosophy
Before diving into the technical details, consider some high-level questions:
What's the purpose?
A personal artistic language? A fictional culture's language? An auxiliary language for communication?
What's the aesthetic?
Should it sound harsh or flowing? Simple or complex? Familiar or alien?
What inspired you?
Real languages you admire? A fictional setting? Abstract concepts?
Who speaks it?
What culture or species? What's their history and worldview?
The Overview Page
Once you create a language, you'll see the Overview page. This dashboard shows:
- Quick statistics about your language
- Navigation tabs to each section (Phonology, Morphology, etc.)
- A summary of what you've created so far
Phonology
Phonology is the study of sounds in language. It's typically the first system you'll design because everything else builds on it.
Phonemes vs. Phones
A phoneme is a meaningful sound unit — changing it changes the word's meaning. A phone is any actual sound produced.
Example: In English, /p/ and /b/ are different phonemes:
- pat /pæt/ vs. bat /bæt/ — different meanings!
But [pʰ] (aspirated p) and [p] (unaspirated p) are allophones of /p/:
- pin [pʰɪn] vs. spin [spɪn] — the /p/ sounds different, but it's the same phoneme. No English speaker perceives these as different sounds.
Consonants
Consonants are classified by three features:
Place of Articulation
Where in the mouth the sound is made:
- Bilabial — both lips (p, b, m)
- Labiodental — lip and teeth (f, v)
- Dental/Alveolar — tongue and teeth/ridge (t, d, s, n, l)
- Postalveolar — behind the alveolar ridge (ʃ, ʒ, tʃ, dʒ)
- Palatal — tongue and hard palate (j, ɲ, c)
- Velar — tongue and soft palate (k, g, ŋ)
- Uvular — tongue and uvula (q, ʁ)
- Glottal — in the throat (h, ʔ)
Manner of Articulation
How the airflow is modified:
- Plosives/Stops — complete blockage then release (p, t, k)
- Fricatives — turbulent airflow (f, s, ʃ)
- Affricates — stop + fricative (tʃ, dʒ)
- Nasals — air through nose (m, n, ŋ)
- Approximants — little obstruction (w, j, l, ɹ)
- Trills — vibrating articulator (r)
Voicing
Whether the vocal cords vibrate:
- Voiced — vocal cords vibrate (b, d, g, z)
- Voiceless — no vibration (p, t, k, s)
Vowels
Vowels are classified by:
- Height — how open the mouth is (high/close, mid, low/open)
- Backness — tongue position (front, central, back)
- Roundedness — lip shape (rounded or unrounded)
Common vowel systems:
- 3-vowel: /a i u/ — very simple, found in Arabic
- 5-vowel: /a e i o u/ — Spanish, Japanese, very common
- 7+ vowel: /a e ɛ i o ɔ u/ — more complex, like Italian
Allophones
Allophones are predictable variants of a phoneme in specific environments. They don't change meaning — native speakers often don't notice the difference.
Using Allophones in Conlanger
To add an allophone:
- Go to the Phonology page, Allophones section
- Click "Add Allophone"
- Select the parent phoneme
- Enter the allophonic pronunciation
- Describe the environment using standard notation
Environment Notation
| Symbol | Meaning | Example |
|---|---|---|
| _ | Position of the sound | V_V (between vowels) |
| # | Word boundary | #_ (word-initial) |
| V | Any vowel | _V (before a vowel) |
| C | Any consonant | C_ (after a consonant) |
Example: /t/ becomes [ɾ] between vowels (flapping)
Environment: V_V
Result: "water" /wɑtər/ → [wɑɾər]
Phonotactics
Phonotactics are the rules for which sounds can appear together. This defines your syllable structure and consonant clusters.
Syllable Structure
A syllable has three parts:
- Onset — initial consonant(s)
- Nucleus — the vowel (required)
- Coda — final consonant(s)
Common patterns (C = consonant, V = vowel):
| Pattern | Example | Languages |
|---|---|---|
| CV | ma, ti, ko | Japanese (mostly), Hawaiian |
| (C)V | a, ma, i, ti | Many languages |
| CVC | mat, tin, kop | Arabic roots |
| (C)(C)V(C)(C) | strengths | English (complex!) |
Using Phonotactics in Conlanger
Define your syllable patterns in the Phonotactics section. These are used by the Word Generator tool to create words that follow your rules.
Sound Changes
Sound changes show how pronunciation evolves over time. They're written as rules:
A → B / X_Y
Meaning: "A becomes B when preceded by X and followed by Y"
Common sound changes:
k → tʃ / _i— k becomes ch before i (palatalization)t → ɾ / V_V— t becomes flap between vowels (flapping)s → h / #_— s becomes h at word start (debuccalization)a → ∅ / _#— final a is deleted (apocope)
Morphology
Morphology is the study of word structure — how words are built from smaller meaningful pieces.
What is a Morpheme?
A morpheme is the smallest unit of meaning. Words can contain one or more morphemes.
Example: "unhappiness" has 3 morphemes:
- un- (prefix meaning "not")
- happy (root meaning "happy")
- -ness (suffix making it a noun)
Types of Morphemes
By Position
- Root/Stem — the core meaning (walk, book, happy)
- Prefix — attaches before (un-, re-, pre-)
- Suffix — attaches after (-ing, -ed, -ness)
- Infix — inserts inside (Tagalog: sulat → s-um-ulat)
- Circumfix — wraps around (German: machen → ge-mach-t)
By Function
- Derivational — creates new words (happy → happiness)
- Inflectional — shows grammar (walk → walks, walked)
Grammar Categories
Grammar categories are the features that words can express through inflection. Different word classes have different categories.
Common Noun Categories
| Category | Values | Example |
|---|---|---|
| Number | Singular, Plural, Dual | cat/cats |
| Case | Nominative, Accusative, Genitive, Dative... | Latin: rosa, rosam, rosae |
| Gender | Masculine, Feminine, Neuter | Spanish: el/la |
| Definiteness | Definite, Indefinite | the/a |
Common Verb Categories
| Category | Values | Example |
|---|---|---|
| Tense | Past, Present, Future | walked, walk, will walk |
| Aspect | Perfective, Imperfective, Progressive | ate, was eating |
| Mood | Indicative, Subjunctive, Imperative | goes, go (subjunctive), go! |
| Voice | Active, Passive | eats, is eaten |
| Person | 1st, 2nd, 3rd | I go, you go, she goes |
Using Grammar Categories in Conlanger
- Go to Morphology → Grammar Categories
- Click "Add Category"
- Enter the category name (e.g., "Number")
- Add values with abbreviations (e.g., "singular:SG", "plural:PL")
- Select which word classes this applies to
Allomorphs
Just like phonemes have allophones, morphemes can have allomorphs — different forms in different environments.
English plural has allomorphs:
- -s [s] after voiceless sounds: cats
- -s [z] after voiced sounds: dogs
- -es [ɪz] after sibilants: boxes
Inflection Classes
Languages often have multiple patterns for the same inflection. These are called inflection classes (or declensions for nouns, conjugations for verbs).
Latin has 5 noun declensions:
1st declension (feminine): puella, puellae, puellam...
2nd declension (masculine): servus, servi, servum...
Words follow different patterns based on their class.
Using Inflection Classes in Conlanger
- Go to Morphology → Inflection Classes
- Click "Add Class"
- Name it (e.g., "1st Declension", "Strong Verbs")
- Select the word class (noun, verb, etc.)
- Define the paradigm — all the forms with their features
Morphological Typology
Languages fall on a spectrum of how they use morphology:
Isolating
One morpheme per word. Meaning comes from word order and particles.
Examples: Mandarin, Vietnamese
Agglutinative
Many morphemes stack up, each with one clear meaning.
Examples: Turkish, Japanese, Finnish
Fusional
Morphemes fuse together, expressing multiple meanings at once.
Examples: Latin, Russian, Spanish
Polysynthetic
Entire sentences in a single complex word.
Examples: Inuktitut, Mohawk
Syntax
Syntax is the study of sentence structure — how words combine into phrases and sentences.
Word Order
The basic word order describes how Subject (S), Verb (V), and Object (O) are arranged.
| Order | Example | Languages |
|---|---|---|
| SVO | "I eat apples" | English, Mandarin, Spanish |
| SOV | "I apples eat" | Japanese, Korean, Hindi, Latin |
| VSO | "Eat I apples" | Irish, Welsh, Arabic (Classical) |
| VOS | "Eat apples I" | Malagasy, some Mayan |
| OVS | "Apples eat I" | Hixkaryana (rare) |
| OSV | "Apples I eat" | Very rare (Yoda-speak!) |
Word Order Correlations
Basic word order tends to correlate with other patterns. These aren't strict rules, but strong tendencies:
Head-Initial Languages (like SVO, VSO)
- Prepositions: in the house
- Noun-Adjective: casa grande (Spanish: "house big")
- Noun-Genitive: house of stone
- Auxiliary-Verb: will go
Head-Final Languages (like SOV)
- Postpositions: house in
- Adjective-Noun: big house
- Genitive-Noun: stone house
- Verb-Auxiliary: go will
Sentence Types
Questions
Languages form questions in different ways:
- Intonation only — same words, different pitch
- Question particle — add a word like "ka" (Japanese)
- Word order change — "You are going" → "Are you going?"
- Question words — who, what, where, etc.
Negation
Where does the negative go?
- Before verb — "I not go" (Japanese, many languages)
- After verb — "I go not" (German subordinate clauses)
- Around verb — French "ne...pas" wraps the verb
- Negative verb — a special verb form (Finnish)
- Multiple negation — "I don't know nothing" (many dialects)
Syntax Rules in Conlanger
Use the Syntax page to define your language's patterns. The rules use phrase structure notation:
S → NP VP VP → V NP NP → (Det) (Adj) N
Meaning:
- A sentence (S) consists of a noun phrase (NP) and verb phrase (VP)
- A verb phrase consists of a verb (V) and noun phrase
- A noun phrase has an optional determiner, optional adjective, and noun
Lexicon
The lexicon is your language's vocabulary — all its words and their meanings.
Word Classes
Most languages have these basic word classes (parts of speech):
- Nouns — people, places, things, ideas
- Verbs — actions, states, events
- Adjectives — describe nouns
- Adverbs — modify verbs, adjectives, other adverbs
- Adpositions — prepositions or postpositions (in, on, under)
- Pronouns — stand in for nouns (I, you, they)
- Determiners — the, a, this, that
- Conjunctions — and, or, but, because
- Interjections — oh!, wow!, ouch!
Creating Words
The Word Generator
Use the Word Generator (Tools page) to create words that follow your phonotactics. This ensures consistency in how words sound.
Semantic Fields
A good approach is to build vocabulary by semantic field:
- Basic verbs (be, have, do, go, see, say...)
- Body parts
- Family terms
- Numbers
- Colors
- Nature (water, fire, earth, sky...)
- Common objects
Etymology
Words have histories! Tracking etymology makes your language feel more authentic:
- Compound words — sun + rise = sunrise
- Derivation — happy → happiness, unhappy
- Borrowing — words from other languages
- Semantic shift — meaning changes over time
Word Relations
Track relationships between words:
- Synonyms — similar meaning (big, large)
- Antonyms — opposite meaning (hot, cold)
- Hypernyms — more general (animal → dog)
- Hyponyms — more specific (dog → poodle)
- Derived from — morphological relationship
Writing Systems
Creating a writing system is optional but adds depth to your conlang. There are several types to choose from.
Types of Writing Systems
Alphabet
Separate letters for consonants and vowels
Latin, Greek, Cyrillic
Abjad
Only consonants written; vowels implied or marked with diacritics
Arabic, Hebrew
Abugida
Consonant-vowel units; vowel shown by modifying consonant symbol
Devanagari, Thai, Ethiopic
Syllabary
One symbol per syllable
Japanese kana, Cherokee
Logographic
Symbols represent words or concepts
Chinese hanzi, Egyptian hieroglyphs
Featural
Symbol shapes encode phonetic features
Korean hangul
Writing Direction
- Left to Right (LTR) — Latin, Greek, Cyrillic
- Right to Left (RTL) — Arabic, Hebrew
- Top to Bottom (TTB) — Traditional Chinese, Mongolian
- Boustrophedon — alternating directions (ancient Greek)
Creating Glyphs
When designing symbols, consider:
- Simplicity — can it be written quickly?
- Distinctiveness — are similar sounds distinct enough?
- Aesthetics — does it look good?
- Internal logic — do related sounds have related shapes?
Romanization
Even with a unique script, you'll want a romanization system for practical use. Define consistent rules for writing your language in Latin letters.
Texts & Interlinear Glossing
Writing texts in your conlang brings it to life. Interlinear glossing helps you (and others) understand the structure.
What is Interlinear Glossing?
An interlinear gloss shows each word broken down with its morphemes, their meanings, and a translation. It's the standard format linguists use.
Leipzig Glossing Rules
The Leipzig Glossing Rules are the standard conventions. Key principles:
- Morpheme boundaries marked with hyphens: walk-ed
- Grammatical categories in SMALL CAPS: walk-PST
- Fused meanings joined with dots: 3SG.PRES
- Standard abbreviations for common categories
Common Abbreviations
| Abbrev | Meaning | Abbrev | Meaning |
|---|---|---|---|
| 1, 2, 3 | Person | SG, PL, DU | Number |
| NOM | Nominative | ACC | Accusative |
| DAT | Dative | GEN | Genitive |
| PST | Past | PRS | Present |
| FUT | Future | PROG | Progressive |
| PFV | Perfective | IPFV | Imperfective |
| NEG | Negation | Q | Question |
| DEF | Definite | INDEF | Indefinite |
| M, F, N | Gender | CAUS | Causative |
Using the Texts Page
- Create a new text with a title and optional source
- Enter the original text in your conlang
- Add a free translation
- Add interlinear lines for detailed glossing
- Export to LaTeX or HTML for sharing
Translation Exercises
Good texts to start with:
- The North Wind and the Sun — classic linguistics text
- Tower of Babel — shows off different grammatical features
- Simple dialogues — greetings, introductions
- Your own stories — most satisfying!
Tools
Conlanger includes several tools to help you build and analyze your language.
Word Generator
Automatically creates words following your phonotactic rules.
- Set minimum and maximum syllable counts
- Define syllable structures (CV, CVC, etc.)
- Generate words
- Select the ones you like and add to lexicon
Sound Change Applier
Apply your sound change rules to words in bulk. Great for:
- Evolving a proto-language into daughter languages
- Seeing how words would change over time
- Testing sound change rules
Paradigm Generator
Enter a word stem and inflection class to see all its forms. Useful for checking that your morphology is consistent.
Minimal Pairs Finder
Finds words in your lexicon that differ by only one sound. Minimal pairs prove that two sounds are distinct phonemes.
Example: Finding minimal pairs for /p/ and /b/:
- pat ~ bat
- cap ~ cab
These prove /p/ and /b/ are separate phonemes.
Phonotactic Probability
Analyzes how "natural" a word sounds based on phoneme frequencies in your lexicon. Higher scores mean the word uses common patterns.